World of Warcraft
World of Warcraft, produced by Blizzard, is one of the longest standing and influential role playing games existing now with over two decades of experience in the genre. Players take control of fantasy characters, fight, craft and socialize their way up to the current level cap of 100.
Emphasis is placed on levelling, raiding (massive multi character engagements often utilizing cinematic’s and powerful computer controlled adversaries and requiring teamwork), gathering equipment and building the best character that can be. The game uses a pay per month business model with expansion packs available for purchase at regular intervals providing new content and keeping the game fresh.
Destiny, produced by Bungie, on the other hand, is a role playing and first person shooter hybrid that entered the market space only in 2014. As the makers of Halo, the famous Xbox title, Bungie has often been criticized as making ‘just another Halo’, however the role playing aspects of Destiny are undeniable.
As players collect new gear, level up their character in one of three classes, they gain access to skills that empower them in combat. A heavy emphasis is placed on combat and while the majority of the game can be played through alone, meeting up with friends and strangers moving through the world at the same time is very easy to do.